Knuckles are a kind of weapon. They do little damage but are very quick to use. In addition, attacking with knuckles doesn't end a user's movement, allowing them to attack enemies as they run past them or dart between several enemies, attacking them all in succession.
Daredevil starts off with knuckles. The Boss could start out with some too, depending on how the player builds him.
Attacks[]
Punch: A quick jab at the target.
- Damage: 10 to 20 HP
- Cost: 3 AP
- On Hit: N/A
Leg Sweep: A strong kick that disrupts the enemy's balance.
- Damage: 10 to 20 HP
- Cost: 4 AP
- On Hit: Cripple (-5 MP) for 2 turns.
Dirty Attack: A savage strike that makes the enemy flinch.
- Damage: 10 to 20 HP
- Cost: 5 AP
- On Hit: Weakness (-50% damage) for 2 turns.
Variants[]
Knuckles[]
- Basic weapon with no enhancements
Better Knuckles[]
- +10% damage
Exceptional Knuckles[]
- +20% damage
The Knuckle Sandwich (Unique)[]
This weapon appears in the campaign mission (need to find out)
- +30% damage
The Fine Gesture (Unique)[]
- +10% Chance to Hit
- +20% Damage
Knuckledusters (Unique)[]
- +10% Critical Chance
- +20% Damage
Ispolin Fists (Unique)[]
The default weapon of Jan Koloff, not available from any other source. You can equip Jan with a different weapon, which moves the Fists to your weapon repository where they can be equipped on a different henchman.
- +10% Critical Chance
- +20% Damage