Overview[]
Most maps will have one or more unique buildings, indicated by a square eye icon. They are usually local landmarks, some of which provide special actions (such as the ability to buy resources or do special missions, particularly in the campaigns).
Note: A similar icon, but with a question mark, appears over Informants who help you explore the map.
A list of unique buildings per map (district) are listed below, along with any associated actions. Click adjacent images to view.
Absecon Lighthouse[]
(incomplete list)
Absecon Light[]
- Smuggle ($200 for shipment of a random resource)
Baltic Ave.[]
(incomplete list)
Security Office[]
- ?
The Northern Factory[]
- Campaign: Break In (to steal financial records) - action can only be used once
The Southern Factory[]
- ?
Boardwalk Hall[]
(incomplete list)
Downtown[]
(incomplete list)
City Hall[]
- ?
Atlantic City Jail[]
- ?
Illinois Ave.[]
(incomplete list)
The Traymore Hotel[]
- ?
Michigan Ave.[]
(incomplete list)
Marlborough-Blenheim Hotel[]
- Campaign: The Eyewitness (starts combat mission) - can only be used once
Shelburne Hotel[]
- Campaign: Launder ($2,000 in to $$1,200)
North Carolina Ave.[]
(incomplete list)
Haddon Hall Hotel[]
- ?
Steeplechase Pier[]
- Buy Liquor ($1,000 for 30 liquor)
Steel Pier[]
- Buy Firearms ($1,000 for 20 firearms)
The Suburbs (DLC)[]
(incomplete list)
Atlantic County Penitentiary No. 3[]
- Campaign: Attack (to free The Kid)
Ventnor Ave.[]
(incomplete list)
Virginia Ave.[]
(incomplete list)
St. Nicholas of Tolentine Church[]
- Campaign: Defend (starts a combat mission)