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Warehouses are buildings that can be built on construction lots for $300 in clean money, if the hideout is at least level 2.

Warehouses provide the gang with additional storage.

Warm relations with buildings that consume what the warehouse sells. For example, a warehouse selling liquor will have improved relations if you build a night club.

Player owned[]

Upgrades:

  • More Storage: By spending $700, the warehouse can be expanded to provide an extra 50 units of storage.
  • Even More Storage: By spending $700, the warehouse can be expanded to provide an extra 50 units of storage.

Independently owned[]

Actions:

  • Raid: Steal whatever goods the warehouse is selling in exchange for heat.
  • Rent: Grants 25 storage for $100 but you will not be able to Raid or Buy Goods from it anymore.
  • Buy Goods: Purchase beer, liquor, or firearms for a fixed price.

Goods:

  • Beer:
    • 40 for $400 ($10 per barrel)
  • Liquor:
    • 20 for $600 ($30 per bottle)
  • Firearms:
    • 15 for $600 ($40 per weapon)
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